p Digest
Messages in dqn-list group. Page 20 of 80.

Group: dqn-list Message: 957 From: davis john Date: 5/15/2003
Subject: Re: Adventures
Group: dqn-list Message: 958 From: John Corey Date: 5/15/2003
Subject: Re: Adventures
Group: dqn-list Message: 959 From: John Corey Date: 5/15/2003
Subject: Re: Re[2]: [DQN-list] Jeeze, did I shut this list down or what?
Group: dqn-list Message: 960 From: D. Cameron King Date: 5/15/2003
Subject: Re: Is DQ your favorite?
Group: dqn-list Message: 961 From: Schubert, David Date: 5/16/2003
Subject: Re: DQ my favorite?
Group: dqn-list Message: 962 From: dbarrass_2000 Date: 5/16/2003
Subject: Re: Is DQ your favorite?
Group: dqn-list Message: 963 From: Shawn Kelley Date: 5/16/2003
Subject: Re: Digest Number 164
Group: dqn-list Message: 964 From: Richard Date: 5/17/2003
Subject: ATTN: David Barrass (Re: Priests)
Group: dqn-list Message: 965 From: Richard Date: 5/17/2003
Subject: The Light and Darkness War
Group: dqn-list Message: 966 From: Martin Gallo Date: 5/17/2003
Subject: Religion in your DQ world
Group: dqn-list Message: 967 From: Rodger Thorm Date: 5/18/2003
Subject: The Announcement
Group: dqn-list Message: 968 From: dbarrass_2000 Date: 5/19/2003
Subject: ATTN: David Barrass (Re: Priests)
Group: dqn-list Message: 969 From: Richard Date: 5/19/2003
Subject: ATTN: David Barrass (Re: Priests)
Group: dqn-list Message: 970 From: Richard Date: 5/19/2003
Subject: Re: The Light and Darkness War
Group: dqn-list Message: 971 From: dbarrass_2000 Date: 5/21/2003
Subject: Re: The Light and Darkness War
Group: dqn-list Message: 972 From: dbarrass_2000 Date: 5/21/2003
Subject: ATTN: David Barrass (Re: Priests)
Group: dqn-list Message: 973 From: Richard Date: 5/21/2003
Subject: Re: The Light and Darkness War
Group: dqn-list Message: 974 From: Richard Date: 5/21/2003
Subject: ATTN: David Barrass (Re: Priests)
Group: dqn-list Message: 975 From: Richard Date: 5/21/2003
Subject: Re: The Light and Darkness War
Group: dqn-list Message: 976 From: dbarrass_2000 Date: 5/22/2003
Subject: Re: The Light and Darkness War
Group: dqn-list Message: 977 From: jcorey30 Date: 5/22/2003
Subject: Re: The Light and Darkness War
Group: dqn-list Message: 978 From: Richard Date: 5/22/2003
Subject: Re: The Light and Darkness War
Group: dqn-list Message: 979 From: Shawn Date: 5/27/2003
Subject: DragonQuest 2ed boxed set
Group: dqn-list Message: 980 From: Kurgan Date: 5/27/2003
Subject: Re: DragonQuest 2ed boxed set
Group: dqn-list Message: 981 From: John Rauchert Date: 5/27/2003
Subject: Re: DragonQuest 2ed boxed set
Group: dqn-list Message: 982 From: John Rauchert Date: 5/27/2003
Subject: Re: DragonQuest 2ed boxed set
Group: dqn-list Message: 983 From: Kurgan Date: 5/27/2003
Subject: Re[2]: [DQN-list] DragonQuest 2ed boxed set
Group: dqn-list Message: 984 From: John Rauchert Date: 5/27/2003
Subject: Re: Re[2]: [DQN-list] DragonQuest 2ed boxed set
Group: dqn-list Message: 985 From: Jason Winter Date: 5/27/2003
Subject: Re: DragonQuest 2ed boxed set
Group: dqn-list Message: 986 From: Kurgan Date: 5/27/2003
Subject: Re[4]: [DQN-list] DragonQuest 2ed boxed set
Group: dqn-list Message: 987 From: Kurgan Date: 5/27/2003
Subject: Re[2]: [DQN-list] DragonQuest 2ed boxed set
Group: dqn-list Message: 988 From: Stephen Clark Date: 5/27/2003
Subject: Re: Re[2]: [DQN-list] DragonQuest 2ed boxed set
Group: dqn-list Message: 989 From: John Rauchert Date: 5/27/2003
Subject: Re: Re[4]: [DQN-list] DragonQuest 2ed boxed set
Group: dqn-list Message: 990 From: Kurgan Date: 5/27/2003
Subject: Re[6]: [DQN-list] DragonQuest 2ed boxed set
Group: dqn-list Message: 991 From: John Rauchert Date: 5/27/2003
Subject: Re: Re[6]: [DQN-list] DragonQuest 2ed boxed set
Group: dqn-list Message: 992 From: Stephen Clark Date: 5/27/2003
Subject: Re: Re[6]: [DQN-list] DragonQuest 2ed boxed set
Group: dqn-list Message: 993 From: Bruce Probst Date: 5/28/2003
Subject: Re: DragonQuest 2ed boxed set
Group: dqn-list Message: 994 From: dqn-list@yahoogroups.com Date: 5/28/2003
Subject: New poll for dqn-list
Group: dqn-list Message: 995 From: Jason Winter Date: 5/28/2003
Subject: Re[2]: [DQN-list] DragonQuest 2ed boxed set
Group: dqn-list Message: 996 From: D. Cameron King Date: 5/28/2003
Subject: Spell of Quickness poll
Group: dqn-list Message: 997 From: David Chappell Date: 5/28/2003
Subject: Re: Spell of Quickness poll
Group: dqn-list Message: 998 From: gmartinez@medioambiente.gov.ar Date: 5/29/2003
Subject: Re: Spell of Quickness poll
Group: dqn-list Message: 999 From: David Chappell Date: 6/1/2003
Subject: Sources of Greater Summoning
Group: dqn-list Message: 1000 From: J. K. Hoffman Date: 6/1/2003
Subject: Re: Sources of Greater Summoning
Group: dqn-list Message: 1001 From: Greg Walters Date: 6/2/2003
Subject: A place on the web to post DQ campaign groups...
Group: dqn-list Message: 1002 From: Rodger Thorm Date: 6/3/2003
Subject: Re: A place on the web to post DQ campaign groups...
Group: dqn-list Message: 1003 From: John Rauchert Date: 6/3/2003
Subject: Re: A place on the web to post DQ campaign groups...
Group: dqn-list Message: 1004 From: John Rauchert Date: 6/3/2003
Subject: Re: A place on the web to post DQ campaign groups...
Group: dqn-list Message: 1005 From: jcorey30 Date: 6/26/2003
Subject: 1st Edition
Group: dqn-list Message: 1006 From: Copley, Ron Date: 6/26/2003
Subject: Re: 1st Edition



Group: dqn-list Message: 957 From: davis john Date: 5/15/2003
Subject: Re: Adventures
Not all yet converted from paper to electronic versions

John


>From: Kurgan <Kurgan@fastmail.fm>
>Reply-To: dqn-list@yahoogroups.com
>To: dqn-list@yahoogroups.com
>Subject: [DQN-list] Adventures
>Date: Thu, 15 May 2003 12:56:10 -0500
>
>Hey guys,
>
>
> I was looking through the files, specifically the adventures, and
> noticed a series called Dragon Newt. Does anyone have the missing
> numbers? Not all are there, or was this a newsletter or something,
> and only those issues had the portions of the campaign?
>
>
>
>
>Best regards,
>
> Kurgan mailto:Kurgan@Fastmail.fm
>

_________________________________________________________________
Stay in touch with absent friends - get MSN Messenger
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Group: dqn-list Message: 958 From: John Corey Date: 5/15/2003
Subject: Re: Adventures
i am actually about two weeks away from posting a site that is
dedicated exclusively to adventures. this will include all of the
adventures on this site, as well as others I have collected. i will
also be soliciting adventure submissions. i will post here when it is
live. and I hope that it will grow as a resource for this community.

john
On Wednesday, May 14, 2003, at 03:27 PM, William wrote:

> Does any one have any adventures that could be e-maild or down loaded
> from a site? 
>
>
>
<image.tiff>
>
>
> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
Group: dqn-list Message: 959 From: John Corey Date: 5/15/2003
Subject: Re: Re[2]: [DQN-list] Jeeze, did I shut this list down or what?
there are several, but the two that get the most traffic are this one,
and dq-rules. it is here:
http://groups.yahoo.com/group/dq-rules/
On Wednesday, May 14, 2003, at 05:20 PM, Kurgan wrote:

> Hello John,
>
>
> JC> actually Richard, this is why I recommended having this discussion
> at
> JC> dq-rules, rather than in your own group.  We get few posts at the
> best
> JC> of times.  and we figured out long ago that we need to try and
> JC> centralize, not spread out.  There are not many of us left :-)
>
>    I don't mind multiple groups, but I'd like to know more about
>    "DQ-Rules." Where is it hosted? This group (DQN-List) is the only
>    one I knew of, and the only DQ list I've ever seen linked from DQ
>    websites. How many DQ lists are there?
>
>
>
> Best regards,
>
>    Kurgan                         mailto:Kurgan@Fastmail.fm
>
>
>
<image.tiff>
>
>
> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
Group: dqn-list Message: 960 From: D. Cameron King Date: 5/15/2003
Subject: Re: Is DQ your favorite?
For whatever it's worth, DQ was my favorite RPG until the 3rd edition of D&D
came along. (Personally, I think they lifted an awful lot of ideas from DQ,
but maybe that's my imagination.) Rule-mechanically, the two are a wash in
my opinion. DQ has a better magic system, for the most part, but suffers in
the Skills section. DQ's combat rules have Direct Endurance hits and
Grievous Injuries (which cannot be effectively incorporated into D&D's
hit-point system, IMO), but are cumbersome and complicated, while 3e's
combat rules remain simple and elegant without becoming ridiculously
abstract (as in previous editions of D&D). But ultimately, the deciding
factor for me is that DQ is no longer supported by any game company, while
3e is. There's just too much work involved in running a DQ campaign,
compared to 3e, because the GM has to make up his own stuff or at the very
least "translate" material from other game systems into DQ. At this point,
it's easier for me to just house-rule my 3e D&D campaign to make it slightly
more DQ-like.

-Cameron

_________________________________________________________________
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Group: dqn-list Message: 961 From: Schubert, David Date: 5/16/2003
Subject: Re: DQ my favorite?
I enjoy DQ. I recall w/fondness my first GMing of the the 1st edition combat. It was awesome (until we realized just how broken it was).

DQ is not my favorite FRP. That goes to RuneQuest or Pendragon. However the problem with both of those games are their close association with a particular game world (Glorantha and Arthurian England respectively). I really enjoy Pendragon's magic system.

Still, DQ is a great game and I'm looking forward to the announcement.

Dave

---------<br>
*-) Natty Bo will not be served in a glass.
Group: dqn-list Message: 962 From: dbarrass_2000 Date: 5/16/2003
Subject: Re: Is DQ your favorite?
DQ is mine, followed by runequest, GURPS I find rather soulless. By
a strange coinsidence I found 5 Powers and Perils books in the local
church sale two weeks ago, the character sheet supplied had never
been used. It looks intersting I'll may be give it a go.

By the way the Fantasy Wargaming book has an interesting Religion
system

David
Group: dqn-list Message: 963 From: Shawn Kelley Date: 5/16/2003
Subject: Re: Digest Number 164
         My favorite system is Gurps, but for fantasy I enjoy both DQ and HarnMaster as the number two slots in my gaming list. I'm almost certaIN that DQ had a bit of influence on GURPS, at least in the creation of colleges to spereate spell group. I'm in the middle of a project right now that is converting Harnmaster combat to something a little more like DQ combat (although not exactly the same).
I'm very curious about whatever it is that rthorm has to announce, and now I am bundled up with anticipation. Also the collected adventures could be pretty excting as well.
 
 

dqn-list@yahoogroups.com wrote:
There are 11 messages in this issue.

Topics in this digest:

1. Re: Is DQ your favorite?
From: Martin Gallo
2. Re: Adventures
From: "rthorm"
3. Re: Universe
From: "Leo D. Venezuela"
4. Re: Re: Universe
From: Kurgan
5. How Yahoo Groups Handles New Postings
From: "rthorm"
6. Re: Re: Adventures
From: William Richards
7. Adventures
From: Kurgan
8. Re: Adventures
From: "davis john"
9. Re: Adventures
From: John Corey
10. Re: Re[2]: Jeeze, did I shut this list down or what?
From: John Corey
11. Re: Is DQ your favorite?
From: "D. Cameron King"


________________________________________________________________________
________________________________________________________________________

Message: 1
Date: Thu, 15 May 2003 07:17:10 -0500
From: Martin Gallo
Subject: Re: Is DQ your favorite?

DQ gets the nod from me. After that would be TFT.

On the SciFi front, there is an old game called Space Quest that I
had a BLAST running. Universe gets second place.

> Just for giggles, I'm curious if DragonQuest is still your
> favorite fantasy RPG. There are just so many of them out there, I
> doubt anyone's seem them all, but being a gamer and collector for
> so many years I think I've come darned close. DragonQuest is
> clearly one of my favorites, but I think I'd have to say it's not
> at the top of the list. Close, though. It's interesting how we
> categorize things. For instance, my favorite RPG of all time is
> The Morrow Project, but my favorite game company is Fantasy Games
> Unlimited, for their method of bringing the independent author
> aspect to gaming (and to this day they still keep the prices dirt
> cheap instead of getting on the bandwagon for high dollars or D20
> crap). For fantasy, my fave has always been Powers & Perils from
> Avalon Hill. Worst editing job in history, but once you get past
> the learning curve and get it figured out it's a really awesome
> game. DragonQuest is probably #2 in my book, which is still saying
> something, considering the vast amount of fantasy games out there.
> I've even spotted several games that are very similar to the
> mechanics used in both P&P and DQ. The old book "Fantasy
> Wargaming," which ostensibly seemed to be a book *about* gaming,
> was actually a game unto itself, and had many of the same features
> used in DQ & P&P. "Adventures in Fantasy" was co-authored by
> Richard Snider, the author of P&P, several years before DQ or P&P
> came along, and it too had many of the same unique mechanics that
> have never been used in another game since.
> I love skills, but hate levels, which is why DQ just misses the
> mark for me. If they removed levels I'd be overjoyed. I also think
> the idea for having Schools or Colleges of magic is great, and am
> surprised so few have utilized it in other games.
> Anywho, feel free to toss in your two cents. :)
>

--


"If you haven't got your health, at least you have something to talk about."

"They say that everything happens for a reason. I am just tired of
that reason being to make me unhappy or embarrassed."

"You can't make a baby in a month using nine women! But it sounds
like it would be fun to try."


________________________________________________________________________
________________________________________________________________________

Message: 2
Date: Thu, 15 May 2003 14:41:32 -0000
From: "rthorm"
Subject: Re: Adventures

There are a few adventures available online. The Files section of
this group (you have to go to the Yahoo groups website, not just
getting the messages in email) has a folder of Adventures, including
"The House of Kurin" and "The Treasure of Socantri" (both 'official'
SPI products), and 6 or 8 other relatively complete adventures and
some other adventure source miscellany.

There is also an announcement that will be coming fairly soon that
should be of interest, but I can't say more about it just yet.

--Rodger Thorm
DQN-list Moderator

--- In dqn-list@yahoogroups.com, "William" wrote:
> Does any one have any adventures that could be e-maild or down loaded
> from a site?



________________________________________________________________________
________________________________________________________________________

Message: 3
Date: Thu, 15 May 2003 13:18:14 +0800
From: "Leo D. Venezuela"
Subject: Re: Universe

Try Universe_RPG at YahooGroups.

At 4:23 PM -0500 14/5/03, Kurgan wrote:
>Hey gang,
>
>
> Slightly OT, but does anyone know if there are any lists or clubs
> for people that are still into Universe? That was my all-time
> favorite space RPG.
>
>
>
>Best regards,
>
> Kurgan mailto:Kurgan@Fastmail.fm
>
>
>
>
>
>
>Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/


--


================================
L e o D. V e n e z u e l a
email: ldven@i-manila.com.ph
mobile email: levenezu@globextm.com.ph
mobile: +63 917 840 0900
fax: +1 413 826 2738
================================

"You may not be interested in war but war is interested in you." -
Lev Bronstein aka Leon Trotsky



________________________________________________________________________
________________________________________________________________________

Message: 4
Date: Thu, 15 May 2003 00:06:43 -0500
From: Kurgan
Subject: Re: Re: Universe

Hello John,


j> A group of us moderate these lists as well:

j> http://groups.yahoo.com/group/Universe_RPG/
j> http://groups.yahoo.com/group/Universe_RPGDevelopment/
j> http://groups.yahoo.com/group/UniverseResources/

j> The Universe_RPG is the main one.
j> Universe_RPGDevelopment is intended to be similar to DQ-Rules
j> and UniverseResources is intended for additional storage when we
j> fill up the files area on our main site. The files area is
j> definitely a must see if you are a Universe fan.


Woohoo! Thanks! I'm on my way!

Listen to me. Captain Enthusiasm here.

Oh hey, sorry about the minor flood of posts. Either my ISP or
Yahoo was acting up. Those messages we not originally sent at
the same time. Oops.


Best regards,

Kurgan mailto:Kurgan@Fastmail.fm




________________________________________________________________________
________________________________________________________________________

Message: 5
Date: Thu, 15 May 2003 16:37:34 -0000
From: "rthorm"
Subject: How Yahoo Groups Handles New Postings

I think that Yahoo implemented a feature a while ago that causes this
to happen.

For everyone's information, if you are a newer member of the group or
if you haven't posted a message before, you are probably presently set
up in Yahoo so that your posts require moderation (which means that I,
or one of the other moderators, have to approve your post before it is
distributed to the group). I'm not sure exactly what the parameters
are, but it's probably not too problematic for most.

I've been changing people's settings as they post, so that they are
approved to post without moderation from then on. That is the easiest
way for me to manage the group.

And frankly, a flood of posts to get some DragonQuest discussion going
is almost certain to be a good thing, so don't hold back.

--Rodger Thorm
DQN-List Moderator



--- In dqn-list@yahoogroups.com, Kurgan wrote:

>

>
> Oh hey, sorry about the minor flood of posts. Either my ISP or
> Yahoo was acting up. Those messages we not originally sent at
> the same time. Oops.




________________________________________________________________________
________________________________________________________________________

Message: 6
Date: Thu, 15 May 2003 08:03:27 -0700 (PDT)
From: William Richards
Subject: Re: Re: Adventures

Thanks. To those who care, I like DQ the most. I like the injury tables, the various skills, and magic back fire tables. I have limited knowledge of other games. I played AD&D (Grayhawk) and D&D most of my youth. AD&D was good but all those books and tables and being stuck in classes got kind of restrictive. I played Pladium Fantasy and Riffs a bit. I liked them because of the major Skill lists. But Combat was a bit cumbersome. I also played Space Opra and Star Frontiers in the SCIFI area. I still Dabble with Star Frontiers. It is fun when you do not want to spend a long time making characters.

rthorm wrote:There are a few adventures available online. The Files section of
this group (you have to go to the Yahoo groups website, not just
getting the messages in email) has a folder of Adventures, including
"The House of Kurin" and "The Treasure of Socantri" (both 'official'
SPI products), and 6 or 8 other relatively complete adventures and
some other adventure source miscellany.

There is also an announcement that will be coming fairly soon that
should be of interest, but I can't say more about it just yet.

--Rodger Thorm
DQN-list Moderator

--- In dqn-list@yahoogroups.com, "William" wrote:
> Does any one have any adventures that could be e-maild or down loaded
> from a site?





Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/




---------------------------------
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The New Yahoo! Search - Faster. Easier. Bingo.

[This message contained attachments]



________________________________________________________________________
________________________________________________________________________

Message: 7
Date: Thu, 15 May 2003 12:56:10 -0500
From: Kurgan
Subject: Adventures

Hey guys,


I was looking through the files, specifically the adventures, and
noticed a series called Dragon Newt. Does anyone have the missing
numbers? Not all are there, or was this a newsletter or something,
and only those issues had the portions of the campaign?




Best regards,

Kurgan mailto:Kurgan@Fastmail.fm



________________________________________________________________________
________________________________________________________________________

Message: 8
Date: Thu, 15 May 2003 22:45:47 +0100
From: "davis john"
Subject: Re: Adventures

Not all yet converted from paper to electronic versions

John


>From: Kurgan
>Reply-To: dqn-list@yahoogroups.com
>To: dqn-list@yahoogroups.com
>Subject: [DQN-list] Adventures
>Date: Thu, 15 May 2003 12:56:10 -0500
>
>Hey guys,
>
>
> I was looking through the files, specifically the adventures, and
> noticed a series called Dragon Newt. Does anyone have the missing
> numbers? Not all are there, or was this a newsletter or something,
> and only those issues had the portions of the campaign?
>
>
>
>
>Best regards,
>
> Kurgan mailto:Kurgan@Fastmail.fm
>

_________________________________________________________________
Stay in touch with absent friends - get MSN Messenger
http://www.msn.co.uk/messenger



________________________________________________________________________
________________________________________________________________________

Message: 9
Date: Thu, 15 May 2003 21:47:59 -0400
From: John Corey
Subject: Re: Adventures

i am actually about two weeks away from posting a site that is
dedicated exclusively to adventures. this will include all of the
adventures on this site, as well as others I have collected. i will
also be soliciting adventure submissions. i will post here when it is
live. and I hope that it will grow as a resource for this community.

john
On Wednesday, May 14, 2003, at 03:27 PM, William wrote:

> Does any one have any adventures that could be e-maild or down loaded
> from a site? 
>
>
>

>
>
> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.

[This message contained attachments]



________________________________________________________________________
________________________________________________________________________

Message: 10
Date: Thu, 15 May 2003 21:50:03 -0400
From: John Corey
Subject: Re: Re[2]: Jeeze, did I shut this list down or what?

there are several, but the two that get the most traffic are this one,
and dq-rules. it is here:
http://groups.yahoo.com/group/dq-rules/
On Wednesday, May 14, 2003, at 05:20 PM, Kurgan wrote:

> Hello John,
>
>
> JC> actually Richard, this is why I recommended having this discussion
> at
> JC> dq-rules, rather than in your own group.  We get few posts at the
> best
> JC> of times.  and we figured out long ago that we need to try and
> JC> centralize, not spread out.  There are not many of us left :-)
>
>    I don't mind multiple groups, but I'd like to know more about
>    "DQ-Rules." Where is it hosted? This group (DQN-List) is the only
>    one I knew of, and the only DQ list I've ever seen linked from DQ
>    websites. How many DQ lists are there?
>
>
>
> Best regards,
>
>    Kurgan                         mailto:Kurgan@Fastmail.fm
>
>
>

>
>
> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.

[This message contained attachments]



________________________________________________________________________
________________________________________________________________________

Message: 11
Date: Thu, 15 May 2003 19:02:34 -0700
From: "D. Cameron King"
Subject: Re: Is DQ your favorite?

For whatever it's worth, DQ was my favorite RPG until the 3rd edition of D&D
came along. (Personally, I think they lifted an awful lot of ideas from DQ,
but maybe that's my imagination.) Rule-mechanically, the two are a wash in
my opinion. DQ has a better magic system, for the most part, but suffers in
the Skills section. DQ's combat rules have Direct Endurance hits and
Grievous Injuries (which cannot be effectively incorporated into D&D's
hit-point system, IMO), but are cumbersome and complicated, while 3e's
combat rules remain simple and elegant without becoming ridiculously
abstract (as in previous editions of D&D). But ultimately, the deciding
factor for me is that DQ is no longer supported by any game company, while
3e is. There's just too much work involved in running a DQ campaign,
compared to 3e, because the GM has to make up his own stuff or at the very
least "translate" material from other game systems into DQ. At this point,
it's easier for me to just house-rule my 3e D&D campaign to make it slightly
more DQ-like.

-Cameron

_________________________________________________________________
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________________________________________________________________________
________________________________________________________________________



Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/

Group: dqn-list Message: 964 From: Richard Date: 5/17/2003
Subject: ATTN: David Barrass (Re: Priests)
Just wanted to let you know that I finally got around to reading your
Religion, etc., write-up. Very, very interesting stuff.

I don't have it in front of me to go to into it in depth, but off the
top of my head, critique-wise, I think the non-magic religion would
be more generally useful if the more overt catholic referrences were
toned down (if this was an official SPI DQ product, I don't know that
they'd want to get that close to the real-life model). Plus, I think
it could me more accessible to folks without those strong referrences.

Also, as far as The Powers of Light despising magic... the line, as I
recall it, states (paraphrasing) "effectively opposed to the Powers
of Light)-I read that as kind of magnetically opposed, instead of
philosophically or whatever.

Other than that, I think you did a really great job there (mainly
because we had a couple of the same ideas lol).

Is there a way you could write one or two examples of a religion?
Maybe going from the stuff hinted at in published DQ material. I'd
like to see what this looks like fully realized.



Later,
R.


--- In dqn-list@yahoogroups.com, "dbarrass_2000" <david.barrass@e...>
wrote:
> --- In dqn-list@yahoogroups.com, "Richard" <demon_star2002@y...>
> wrote:
> > Where can I find good information on Priests/devine
> > magic/religions/gods... in a word "cleric". I already know about
> the
> > bit in Thieves World, but has anybody developed anything along
the
> > lines of a priest skill or, better yet, a full religion system?
> >
> > I'm working on something right now, myself, but I could use some
> help.
>
> I must first of all state my agreement with Bruce Probst.
> I have a system, of sorts, which can be found here:-
> http://helios.bto.ed.ac.uk/bto/dq/index.htm
> It has expanded on the hints that DQ religion is opposed to magic,
> but some religions are magical. There are therefore two types of
> religion, magical with a few extra spells and rituals that seemed
> appropriate and the powers of light based on opposition to magical
> things and races.
> I made it years ago, but recently started GM DQ for my children. I
I
> dug this out, blew the dust off and heavilly revised it. The new
> documents are on the web site (not the old ones as the page text
> suggests)
>
> Please note they are works in progress and haven't been play-tested
> yet. The major NPC who will become a Cleric has just lost his leg
to
> infection and is about to start on this carrear insted of going to
> the army.
>
> PLEASE PLEASE give me your feed back. Yes I am aware of how poor
my
> spelling is and corrections would be recieved willingly also.
>
> David
Group: dqn-list Message: 965 From: Richard Date: 5/17/2003
Subject: The Light and Darkness War
This is kind of a spin-off from the Priest thread, but I think it has
a somewhat broader significance than that subject, so here it is-

Demons are from the so-called 7th Plane, as we all know, but I
noticed that there is no mention of the lesser spirits' origin. Of
course, there's a strong implication that they are also from the 7th
plane, but DQ is notoriously thorough about that sort of thing.

I also noticed that the inhabitants of the 7th Plane are not
connected with the Powers of Darkness (no mention of it in Greater
Summoning), but, again, there is the implication that they are.

Still, those are just implications, not stated fact.

So now I'm wondering what the relationship is between the Powers of
Light and Darkness, Demons, "lesser spirits", demi-gods (form Kurin?
Ontoncle?), the Totem Spirits of Rune Magics, undead, etc, etc.

And where Priests are concerned, where do the priests who serve the
Powers of Darkness fit in (Black Magics notwithstanding)?

I know this can all be wrapped up nicely by saying that Demons and
kin are the Powers of Darkness, but they left a couple of doors wide
open for us to go through.

Thoughts?


Later,
R.
Group: dqn-list Message: 966 From: Martin Gallo Date: 5/17/2003
Subject: Religion in your DQ world
Why not just base the idea on a polytheistic model where each
particular college is actually the worship of some form of deity?
--


"If you haven't got your health, at least you have something to talk about."

"They say that everything happens for a reason. I am just tired of
that reason being to make me unhappy or embarrassed."

"You can't make a baby in a month using nine women! But it sounds
like it would be fun to try."
Group: dqn-list Message: 967 From: Rodger Thorm Date: 5/18/2003
Subject: The Announcement
The announcement I was talking about is John Corey's
forthcoming adventures website. I didn't want to say
anything about it until he had; it's his announcement
to make after all. He mentioned that he should have
it up and running in a couple of weeks.

I expect that there will be a formal announcement with
the URL for the new site from John once he has it set
up and in operation.

--Rodger

> I'm very curious about whatever it is that rthorm
> has to announce, and now I am bundled up with
> anticipation. Also the collected adventures could be
> pretty excting as well.
>

> Message: 2
> Date: Thu, 15 May 2003 14:41:32 -0000
> From: "rthorm"
> Subject: Re: Adventures
>
> There is also an announcement that will be coming
> fairly soon that
> should be of interest, but I can't say more about it
> just yet.


__________________________________
Do you Yahoo!?
The New Yahoo! Search - Faster. Easier. Bingo.
http://search.yahoo.com
Group: dqn-list Message: 968 From: dbarrass_2000 Date: 5/19/2003
Subject: ATTN: David Barrass (Re: Priests)
Thanks for the feed back.

It started out life as more general, but as time went on it became
more and more christian in feel. I suppose its the only religion I
have any pesonal experience with. I keep meaning to read the Koran,
but never get around to it and it will not supply the cultural
references that add atmosphere to it.

I will have a look and tone down the Christianity

As for some standard religions I base my world on this one Currently
late roman moving on to Arthurian Britian, so I'm reading stuff on
Cetlic Cristianity, Druidic religion and early Germanic paganism. I
have ideas so far, but nothing on paper.

David

--- In dqn-list@yahoogroups.com, "Richard" <demon_star2002@y...>
wrote:
> Just wanted to let you know that I finally got around to reading
your
> Religion, etc., write-up. Very, very interesting stuff.
>
> I don't have it in front of me to go to into it in depth, but off
the
> top of my head, critique-wise, I think the non-magic religion would
> be more generally useful if the more overt catholic referrences
were
> toned down (if this was an official SPI DQ product, I don't know
that
> they'd want to get that close to the real-life model). Plus, I
think
> it could me more accessible to folks without those strong
referrences.
>
> Also, as far as The Powers of Light despising magic... the line, as
I
> recall it, states (paraphrasing) "effectively opposed to the Powers
> of Light)-I read that as kind of magnetically opposed, instead of
> philosophically or whatever.
>
> Other than that, I think you did a really great job there (mainly
> because we had a couple of the same ideas lol).
>
> Is there a way you could write one or two examples of a religion?
> Maybe going from the stuff hinted at in published DQ material. I'd
> like to see what this looks like fully realized.
>
>
>
> Later,
> R.
>
>
> --- In dqn-list@yahoogroups.com, "dbarrass_2000"
<david.barrass@e...>
> wrote:
> > --- In dqn-list@yahoogroups.com, "Richard" <demon_star2002@y...>
> > wrote:
> > > Where can I find good information on Priests/devine
> > > magic/religions/gods... in a word "cleric". I already know
about
> > the
> > > bit in Thieves World, but has anybody developed anything along
> the
> > > lines of a priest skill or, better yet, a full religion system?
> > >
> > > I'm working on something right now, myself, but I could use
some
> > help.
> >
> > I must first of all state my agreement with Bruce Probst.
> > I have a system, of sorts, which can be found here:-
> > http://helios.bto.ed.ac.uk/bto/dq/index.htm
> > It has expanded on the hints that DQ religion is opposed to
magic,
> > but some religions are magical. There are therefore two types of
> > religion, magical with a few extra spells and rituals that seemed
> > appropriate and the powers of light based on opposition to
magical
> > things and races.
> > I made it years ago, but recently started GM DQ for my children.
I
> I
> > dug this out, blew the dust off and heavilly revised it. The new
> > documents are on the web site (not the old ones as the page text
> > suggests)
> >
> > Please note they are works in progress and haven't been play-
tested
> > yet. The major NPC who will become a Cleric has just lost his
leg
> to
> > infection and is about to start on this carrear insted of going
to
> > the army.
> >
> > PLEASE PLEASE give me your feed back. Yes I am aware of how poor
> my
> > spelling is and corrections would be recieved willingly also.
> >
> > David
Group: dqn-list Message: 969 From: Richard Date: 5/19/2003
Subject: ATTN: David Barrass (Re: Priests)
Once again, let me say that I thought you did a great job and that
what you did fits pretty well into my own campaign- I have a religion
based on Mithraism, which is kind of a proto-christian religion, so
that can fit in nicely with what I'm doing.

Basically, the angle that I'm coming from on this is if it was being
written for SPI- say your editor asked for 60+/- pages on "fantasy"
religion, and you wrapped up the character-end of it briefly and
concisely in the amount of pages you did... what goes into the rest of
it? I've been keeping "DragonQuest Book 5: Religion" in my head
through all this, which is why I was never statisfied with just a
priest skill.

And diversifying it the way you did was a great start. If I read you
correctly, you were looking at Magic Religions as pagan, in a sense,
and Non-Magic Religions as mono-theistic. Is that about right?

I think I'll try to flesh out a religion around what you've done to
see how it works and post it here.


Later,
R.


--- In dqn-list@yahoogroups.com, "dbarrass_2000" <david.barrass@e...>
wrote:
> Thanks for the feed back.
>
> It started out life as more general, but as time went on it became
> more and more christian in feel. I suppose its the only religion I
> have any pesonal experience with. I keep meaning to read the Koran,
> but never get around to it and it will not supply the cultural
> references that add atmosphere to it.
>
> I will have a look and tone down the Christianity
>
> As for some standard religions I base my world on this one Currently
> late roman moving on to Arthurian Britian, so I'm reading stuff on
> Cetlic Cristianity, Druidic religion and early Germanic paganism. I
> have ideas so far, but nothing on paper.
>
> David
>
Group: dqn-list Message: 970 From: Richard Date: 5/19/2003
Subject: Re: The Light and Darkness War
Okay, okay... I realze now that I kinda had my head up my ass when I
wrote this. Upon closer inspection, I see that there is a connection
between the POD and Demons (via Black Magics) and that, for instance
Incubi/Succubi are, in fact, from the 7th plane. Mea culpa.

But then I see that Dire Wolves are from "hell". Hmm...


Later,
R.

--- In dqn-list@yahoogroups.com, "Richard" <demon_star2002@y...> wrote:
> This is kind of a spin-off from the Priest thread, but I think it has
> a somewhat broader significance than that subject, so here it is-
>
> Demons are from the so-called 7th Plane, as we all know, but I
> noticed that there is no mention of the lesser spirits' origin. Of
> course, there's a strong implication that they are also from the 7th
> plane, but DQ is notoriously thorough about that sort of thing.
>
> I also noticed that the inhabitants of the 7th Plane are not
> connected with the Powers of Darkness (no mention of it in Greater
> Summoning), but, again, there is the implication that they are.
>
> Still, those are just implications, not stated fact.
>
> So now I'm wondering what the relationship is between the Powers of
> Light and Darkness, Demons, "lesser spirits", demi-gods (form Kurin?
> Ontoncle?), the Totem Spirits of Rune Magics, undead, etc, etc.
>
> And where Priests are concerned, where do the priests who serve the
> Powers of Darkness fit in (Black Magics notwithstanding)?
>
> I know this can all be wrapped up nicely by saying that Demons and
> kin are the Powers of Darkness, but they left a couple of doors wide
> open for us to go through.
>
> Thoughts?
>
>
> Later,
> R.
Group: dqn-list Message: 971 From: dbarrass_2000 Date: 5/21/2003
Subject: Re: The Light and Darkness War
My reading of Dante (and that was a bit ago) was that hell consisted
of 7 circles with the last on most powerful being the 7th. This
corresponded to the 7th plane inhabited by the Demons in DQ. Just my
interpretation

David

--- In dqn-list@yahoogroups.com, "Richard" <demon_star2002@y...>
wrote:
> Okay, okay... I realze now that I kinda had my head up my ass when I
> wrote this. Upon closer inspection, I see that there is a connection
> between the POD and Demons (via Black Magics) and that, for instance
> Incubi/Succubi are, in fact, from the 7th plane. Mea culpa.
>
> But then I see that Dire Wolves are from "hell". Hmm...
>
>
> Later,
> R.
>
> --- In dqn-list@yahoogroups.com, "Richard" <demon_star2002@y...>
wrote:
> > This is kind of a spin-off from the Priest thread, but I think it
has
> > a somewhat broader significance than that subject, so here it is-
> >
> > Demons are from the so-called 7th Plane, as we all know, but I
> > noticed that there is no mention of the lesser spirits' origin.
Of
> > course, there's a strong implication that they are also from the
7th
> > plane, but DQ is notoriously thorough about that sort of thing.
> >
> > I also noticed that the inhabitants of the 7th Plane are not
> > connected with the Powers of Darkness (no mention of it in
Greater
> > Summoning), but, again, there is the implication that they are.
> >
> > Still, those are just implications, not stated fact.
> >
> > So now I'm wondering what the relationship is between the Powers
of
> > Light and Darkness, Demons, "lesser spirits", demi-gods (form
Kurin?
> > Ontoncle?), the Totem Spirits of Rune Magics, undead, etc, etc.
> >
> > And where Priests are concerned, where do the priests who serve
the
> > Powers of Darkness fit in (Black Magics notwithstanding)?
> >
> > I know this can all be wrapped up nicely by saying that Demons
and
> > kin are the Powers of Darkness, but they left a couple of doors
wide
> > open for us to go through.
> >
> > Thoughts?
> >
> >
> > Later,
> > R.
Group: dqn-list Message: 972 From: dbarrass_2000 Date: 5/21/2003
Subject: ATTN: David Barrass (Re: Priests)
I'd be fascinated to see your Mithraism stuff - in my sub-Roman
campain there be a few old soldiers hanging around clinging onto the
old religion

"What goes into the rest?" - you don't ask easy questions do you :--)?
The germ of my ideas - never fully developed - is contained in the
spirits document. a Spirit has 1 point per 200 worshippers to spend
as it sees fit to promote itself. These can be used to change die
rolls. Therefore a powerfull spirit, one which has many beleivers,
can automatically "roll" a 01 and make others bakfire. This makes it
very powerful. It is limited only by the need not to start a Power
war with other deities and not to make its believers say - "Hmm that
was out of character - I wonder if I'm right to believe?".
The reson why the gods take the forms they do are many fold.
In the case of Nature spirits they take the form of the things they
represnt eg a dear. Or they could be elementals who've found a new
sourse of power eg a "God" of a river will have started out as a
water elemental. All can take Human form. Others will be the form
the are because that's what their worshipers beleive they look and
behave like (see Terry Pratchet's Small Gods).

I have got rough notes about a Priestess of Artemis a PC once
played, I'll type them up and post them. But I guess what we want
is a sort the quidelines for a GM to easilly set up his/her own
pantheons in his or her own world.
For that we need (off the top of my head)
The Dietites involved, and what the relationship between them is
A description of each Diety and their Various Aspects:
Name
Description
Physical
Character
Types of Worshipers accepted
Particularly favoured actions
taboos
Types of Skills favoured
Types of spell favoured / not favoured
Areas temples will be found
Any symbols / animals / plants particularly associated with the
god
How much they will interfere with the Mortal world
Any others I haven't thought about

I would draw short of enumerating Stats for the Deity itself, but
there may be need to create stats for avatars - if they're allowed.

It would be helpful if an example Pantheon was provided - Greaco /
Roman anyone?

As for Pagan being magical and POL being Monotheistic. That's the
way it turned out. I feel that Greaco Roman and Norse pantheons were
treated by their followers as just big versions of themselves.
Entities to be bargened with. The relationship projected by
Christianity at least is diferent - feel free to disagree. This is
the diference between Magical and POL it just so happens that the
only one I know is monotheistic. Any People with other religius
backgrounds out there?

--- In dqn-list@yahoogroups.com, "Richard" <demon_star2002@y...>
wrote:
> Once again, let me say that I thought you did a great job and that
> what you did fits pretty well into my own campaign- I have a
religion
> based on Mithraism, which is kind of a proto-christian religion, so
> that can fit in nicely with what I'm doing.
>
> Basically, the angle that I'm coming from on this is if it was being
> written for SPI- say your editor asked for 60+/- pages on "fantasy"
> religion, and you wrapped up the character-end of it briefly and
> concisely in the amount of pages you did... what goes into the rest
of
> it? I've been keeping "DragonQuest Book 5: Religion" in my head
> through all this, which is why I was never statisfied with just a
> priest skill.
>
> And diversifying it the way you did was a great start. If I read you
> correctly, you were looking at Magic Religions as pagan, in a sense,
> and Non-Magic Religions as mono-theistic. Is that about right?
>
> I think I'll try to flesh out a religion around what you've done to
> see how it works and post it here.
>
>
> Later,
> R.
>
>
> --- In dqn-list@yahoogroups.com, "dbarrass_2000"
<david.barrass@e...>
> wrote:
> > Thanks for the feed back.
> >
> > It started out life as more general, but as time went on it
became
> > more and more christian in feel. I suppose its the only religion
I
> > have any pesonal experience with. I keep meaning to read the
Koran,
> > but never get around to it and it will not supply the cultural
> > references that add atmosphere to it.
> >
> > I will have a look and tone down the Christianity
> >
> > As for some standard religions I base my world on this one
Currently
> > late roman moving on to Arthurian Britian, so I'm reading stuff
on
> > Cetlic Cristianity, Druidic religion and early Germanic
paganism. I
> > have ideas so far, but nothing on paper.
> >
> > David
> >
Group: dqn-list Message: 973 From: Richard Date: 5/21/2003
Subject: Re: The Light and Darkness War
Actually there are 9 circles according to Dante. At the very bottom
of the whole thing was Old Scratch, himself. Here's a map:

http://www2.carthage.edu/departments/english/dante/frames/MoserMap.htm
l

The demons named in DQ along with the process for summoning them are
based on The Lemegeton, aka The Lesser Key of Solomon and, I think,
Barret's The Magus. For more on The Lemegeton:

http://www.esotericarchives.com/solomon/lemegeton

I always assumed they rascals at SPI just pulled "the 7th plane" out
of the air, despite the fact that they do mention "hell", but it
could very well be mentioned in the Lemegeton. I've never actually
seen a copy of it- every thing I know about demonology (heh heh) I
got from the old SPI "mini-game" Demons. I do, however, have The
Magus.


Later,
R.

--- In dqn-list@yahoogroups.com, "dbarrass_2000" <david.barrass@e...>
wrote:
> My reading of Dante (and that was a bit ago) was that hell
consisted
> of 7 circles with the last on most powerful being the 7th. This
> corresponded to the 7th plane inhabited by the Demons in DQ. Just
my
> interpretation
>
> David
>
> --- In dqn-list@yahoogroups.com, "Richard" <demon_star2002@y...>
> wrote:
> > Okay, okay... I realze now that I kinda had my head up my ass
when I
> > wrote this. Upon closer inspection, I see that there is a
connection
> > between the POD and Demons (via Black Magics) and that, for
instance
> > Incubi/Succubi are, in fact, from the 7th plane. Mea culpa.
> >
> > But then I see that Dire Wolves are from "hell". Hmm...
> >
> >
> > Later,
> > R.
> >
> > --- In dqn-list@yahoogroups.com, "Richard" <demon_star2002@y...>
> wrote:
> > > This is kind of a spin-off from the Priest thread, but I think
it
> has
> > > a somewhat broader significance than that subject, so here it
is-
> > >
> > > Demons are from the so-called 7th Plane, as we all know, but I
> > > noticed that there is no mention of the lesser spirits' origin.
> Of
> > > course, there's a strong implication that they are also from
the
> 7th
> > > plane, but DQ is notoriously thorough about that sort of thing.
> > >
> > > I also noticed that the inhabitants of the 7th Plane are not
> > > connected with the Powers of Darkness (no mention of it in
> Greater
> > > Summoning), but, again, there is the implication that they are.
> > >
> > > Still, those are just implications, not stated fact.
> > >
> > > So now I'm wondering what the relationship is between the
Powers
> of
> > > Light and Darkness, Demons, "lesser spirits", demi-gods (form
> Kurin?
> > > Ontoncle?), the Totem Spirits of Rune Magics, undead, etc, etc.
> > >
> > > And where Priests are concerned, where do the priests who serve
> the
> > > Powers of Darkness fit in (Black Magics notwithstanding)?
> > >
> > > I know this can all be wrapped up nicely by saying that Demons
> and
> > > kin are the Powers of Darkness, but they left a couple of doors
> wide
> > > open for us to go through.
> > >
> > > Thoughts?
> > >
> > >
> > > Later,
> > > R.
Group: dqn-list Message: 974 From: Richard Date: 5/21/2003
Subject: ATTN: David Barrass (Re: Priests)
--- In dqn-list@yahoogroups.com, "dbarrass_2000" <david.barrass@e...>
wrote:
> I'd be fascinated to see your Mithraism stuff - in my sub-Roman
> campain there be a few old soldiers hanging around clinging onto
the
> old religion

In the setting I'm using, Mithraism is spiritually moribund (due to
Mithras being locked in a centuries-long battle with Orcus in another
dimension), but it still thrives politically (and slightly corrupt)
in Thyatis- the Known World's clone of Byzantine Rome. Obviously once
Mithras returns, things are gonna change. I'll get started, at least,
on an outline for that here in the next couple of days.

> "What goes into the rest?" - you don't ask easy questions do you :--
)?

Sorry, that wasn't directed specifically at you. Just kind of a
general question/request.

> The germ of my ideas - never fully developed - is contained in the
> spirits document. a Spirit has 1 point per 200 worshippers to
spend
> as it sees fit to promote itself. These can be used to change die
> rolls. Therefore a powerfull spirit, one which has many
beleivers,
> can automatically "roll" a 01 and make others bakfire. This makes
it
> very powerful. It is limited only by the need not to start a Power
> war with other deities and not to make its believers say - "Hmm
that
> was out of character - I wonder if I'm right to believe?".

That has some similarities to my Priest skill, as far as gaining
power from followers goes. Actually, that was the only part of that
skill that I really though had some promise.

> I have got rough notes about a Priestess of Artemis a PC once
> played, I'll type them up and post them. But I guess what we want
> is a sort the quidelines for a GM to easilly set up his/her own
> pantheons in his or her own world.

Now *that's* what I'm talkin' 'bout! Whatever the process, it should
interface well with the whole priest/cleric thing (guess I didn't
need to tell you that).

> For that we need (off the top of my head)
> The Dietites involved, and what the relationship between them is
> A description of each Diety and their Various Aspects:
> Name
> Description
> Physical
> Character
> Types of Worshipers accepted
> Particularly favoured actions
> taboos
> Types of Skills favoured
> Types of spell favoured / not favoured
> Areas temples will be found
> Any symbols / animals / plants particularly associated with the
> god
> How much they will interfere with the Mortal world
> Any others I haven't thought about

Looks like a good start. I'll put my mind to it, see what I come up
with.

> I would draw short of enumerating Stats for the Deity itself, but
> there may be need to create stats for avatars - if they're allowed.

I was wondering about that, myself. I suppose if demons have stats,
gods should, too? Did they have them in Thieve's World? They do
mention minimum requirements for some of the artefacts in Arcane
Wisdom. Something to ponder.

> It would be helpful if an example Pantheon was provided - Greaco /
> Roman anyone?

Well, I can provide a version of one of the religions from the Known
World D&D setting, but it won't be terribly extensive as they never
gave too much info on each cult (keep in mind that they aren't gods,
per se, in D&D- they're godlike "Immortals").

> As for Pagan being magical and POL being Monotheistic. That's the
> way it turned out. I feel that Greaco Roman and Norse pantheons
were
> treated by their followers as just big versions of themselves.
> Entities to be bargened with. The relationship projected by
> Christianity at least is diferent - feel free to disagree. This is
> the diference between Magical and POL it just so happens that the
> only one I know is monotheistic. Any People with other religius
> backgrounds out there?

Okay, I see what you mean. No, I don't disagree with that. Since
Powers of Light is plural, one might assume they meant more than one
divine entity. Of course that could mean "God" and his "angels", as
well. And the Greek pantheon, as a whole, certainly couldn't be
considered as being opposed to a collective "Powers of Darkness".
Seems like the more I think about it, the more this all confuses me
lol.

I think I may need to pick up The Power of Myth for this li'l
project. I also need to go through my copy of A Dictionary of Angels.
DDitto Man, Myth, and Magic. Looks like it's time for a
little "light" Summer reading. LOL


Later,
R.
Group: dqn-list Message: 975 From: Richard Date: 5/21/2003
Subject: Re: The Light and Darkness War
Let's try this again-

http://www2.carthage.edu/departments/english/dante/frames/MoserMap.htm
l

http://www.esotericarchives.com/solomon/lemegeton.htm

That should do it. If the first link doesn't work again, it's because
the "l" dropped off "html" again.


Later,
R.
Group: dqn-list Message: 976 From: dbarrass_2000 Date: 5/22/2003
Subject: Re: The Light and Darkness War
--- In dqn-list@yahoogroups.com, "Richard" <demon_star2002@y...>
wrote:
> Actually there are 9 circles according to Dante. At the very bottom
> of the whole thing was Old Scratch, himself. Here's a map:

err - yes sorry, that's the trouble of posting from work

>
> The demons named in DQ along with the process for summoning them
are
> based on The Lemegeton, aka The Lesser Key of Solomon and, I think,
> Barret's The Magus. For more on The Lemegeton:

> I always assumed they rascals at SPI just pulled "the 7th plane"
out
> of the air, despite the fact that they do mention "hell", but it
> could very well be mentioned in the Lemegeton. I've never actually
> seen a copy of it- every thing I know about demonology (heh heh) I
> got from the old SPI "mini-game" Demons. I do, however, have The
> Magus.

Could the planes be like this?:-
1st plane - the gods/powers of light
2nd to 5th the elemental planes
6th the "real World"
7th the Demonic planes / POD

David
Group: dqn-list Message: 977 From: jcorey30 Date: 5/22/2003
Subject: Re: The Light and Darkness War
IS this complete? and can a list like this be complete? For
example, where do the spirits from
Run Magics reside? What about ghosts... Some would say they are
creatures who reside half in our plane, and half in another. So is
there a plane of the dead?

Are we being too literal about a casual reference? I think maybe the
creators intend for us to do just what we are doing now. Invent our
own.


> Could the planes be like this?:-
> 1st plane - the gods/powers of light
> 2nd to 5th the elemental planes
> 6th the "real World"
> 7th the Demonic planes / POD
>
> David
Group: dqn-list Message: 978 From: Richard Date: 5/22/2003
Subject: Re: The Light and Darkness War
Honestly, I'm not terribly concerned with planes at this point. That
stuff can definitely come later, if need be. PLus, all this talk
about planes starts to smell like AD&D and I don't think anybody
wants that (I hope not, anyway).


Later,
R.


--- In dqn-list@yahoogroups.com, "jcorey30" <john@d...> wrote:
> IS this complete? and can a list like this be complete? For
> example, where do the spirits from
> Run Magics reside? What about ghosts... Some would say they are
> creatures who reside half in our plane, and half in another. So is
> there a plane of the dead?
>
> Are we being too literal about a casual reference? I think maybe
the
> creators intend for us to do just what we are doing now. Invent
our
> own.
>
>
> > Could the planes be like this?:-
> > 1st plane - the gods/powers of light
> > 2nd to 5th the elemental planes
> > 6th the "real World"
> > 7th the Demonic planes / POD
> >
> > David
Group: dqn-list Message: 979 From: Shawn Date: 5/27/2003
Subject: DragonQuest 2ed boxed set
Heads Up For Anyone interested, someone is Auctioning a 2nd edition
DQ boxed set on Ebay. it ends in 6 days. Also there is a first ED
unpunched up for grabs, but it seems a bit pricey to me.
Group: dqn-list Message: 980 From: Kurgan Date: 5/27/2003
Subject: Re: DragonQuest 2ed boxed set
Hello Shawn,


S> Heads Up For Anyone interested, someone is Auctioning a 2nd edition
S> DQ boxed set on Ebay. it ends in 6 days. Also there is a first ED
S> unpunched up for grabs, but it seems a bit pricey to me.


Sounds like a mistake on their part. There *was* no boxed version
of 2nd ed, only the two book versions.



Best regards,

Kurgan mailto:Kurgan@Fastmail.fm
Group: dqn-list Message: 981 From: John Rauchert Date: 5/27/2003
Subject: Re: DragonQuest 2ed boxed set
RE: [DQN-list] DragonQuest 2ed boxed set

The Canonical Index states:

DragonQuest, 2nd Edition
(SPI) 1981. White cover. One hardcover 8-1/2" x 11" book. SPI #3900

Also was available in a boxed set with Blade of Allectus included as the sample adventure.

http://mywebpages.comcast.net/theherofactory/misc.html also has a copy listed with the possible product number of #999?

I will do some more digging when I get home tonight.

JohnR

-----Original Message-----
From: Kurgan [mailto:Kurgan@fastmail.fm]
Sent: Tuesday, May 27, 2003 10:41 AM
To: Shawn
Subject: Re: [DQN-list] DragonQuest 2ed boxed set


   Sounds like a mistake on their part. There *was* no boxed version
   of 2nd ed, only the two book versions.

Group: dqn-list Message: 982 From: John Rauchert Date: 5/27/2003
Subject: Re: DragonQuest 2ed boxed set
RE: [DQN-list] DragonQuest 2ed boxed set

From the picture on the ebay site it looks like this version of the 2nd edition.

 

http://www.wideopenwest.com/~mhogan/auctions/BXDQST.jpg

 

 

-----Original Message-----
From: John Rauchert [mailto:john.rauchert@sait.ab.ca]
Sent:
Tuesday, May 27, 2003 10:58 AM
To: 'dqn-list@yahoogroups.com'
Subject: RE: [DQN-list] DragonQuest 2ed boxed set

 

The Canonical Index states:

DragonQuest, 2nd Edition
(SPI) 1981. White cover. One hardcover 8-1/2" x 11" book. SPI #3900

Also was available in a boxed set with Blade of Allectus included as the sample adventure.

http://mywebpages.comcast.net/theherofactory/misc.html also has a copy listed with the possible product number of #999?

I will do some more digging when I get home tonight.

JohnR

Group: dqn-list Message: 983 From: Kurgan Date: 5/27/2003
Subject: Re[2]: [DQN-list] DragonQuest 2ed boxed set
Hello John,


JR> DragonQuest, 2nd Edition
JR> (SPI) 1981. White cover. One hardcover 8-1/2" x 11" book. SPI #3900


I emailed the seller. The rulebook included with that auction is
the softcover version. Bummer. :)



Best regards,

Kurgan mailto:Kurgan@Fastmail.fm
Group: dqn-list Message: 984 From: John Rauchert Date: 5/27/2003
Subject: Re: Re[2]: [DQN-list] DragonQuest 2ed boxed set
RE: Re[2]: [DQN-list] DragonQuest 2ed boxed set

Correct me if I'm wrong folks, but isn't the Boxed 2nd Edition rarer than the hardcover edition?

JohnR

-----Original Message-----
From: Kurgan [mailto:Kurgan@fastmail.fm]
Sent: Tuesday, May 27, 2003 12:06 PM
To: John Rauchert
Subject: Re[2]: [DQN-list] DragonQuest 2ed boxed set

    I emailed the seller. The rulebook included with that auction is
    the softcover version. Bummer. :)

Group: dqn-list Message: 985 From: Jason Winter Date: 5/27/2003
Subject: Re: DragonQuest 2ed boxed set
I can attest to a second edition boxed set, as I have it.



At 12:09 PM 5/27/2003, you wrote:

> From the picture on the ebay site it looks like this version of the 2nd
> edition.
>
>
>
><http://www.wideopenwest.com/~mhogan/auctions/BXDQST.jpg>http://www.wideopenwest.com/~mhogan/auctions/BXDQST.jpg
>
>
>
>
>
>
>-----Original Message-----
>From: John Rauchert [mailto:john.rauchert@sait.ab.ca]
>Sent: Tuesday, May 27, 2003 10:58 AM
>To: 'dqn-list@yahoogroups.com'
>Subject: RE: [DQN-list] DragonQuest 2ed boxed set
>
>
>
>The Canonical Index states:
>
>DragonQuest, 2nd Edition
>(SPI) 1981. White cover. One hardcover 8-1/2" x 11" book. SPI #3900
>
>Also was available in a boxed set with Blade of Allectus included as the
>sample adventure.
>
><http://mywebpages.comcast.net/theherofactory/misc.html>http://mywebpages.comcast.net/theherofactory/misc.html
>also has a copy listed with the possible product number of #999?
>
>I will do some more digging when I get home tonight.
>
>JohnR
>
>Yahoo! Groups Sponsor
>
>
>Your use of Yahoo! Groups is subject to the
><http://docs.yahoo.com/info/terms/>Yahoo! Terms of Service.



Jason Winter
Alarian@direcway.com
http://www.darkrealms.com/~alarian/
Group: dqn-list Message: 986 From: Kurgan Date: 5/27/2003
Subject: Re[4]: [DQN-list] DragonQuest 2ed boxed set
Hello John,


JR> Correct me if I'm wrong folks, but isn't the Boxed 2nd Edition rarer than
JR> the hardcover edition?


Beats me, but if it was supposed to have the hardcover, and that's
been swapped out for a softcover, then it's an incomplete set anyway.
I suppose someone could add it to the collection if they already had
the hardcover, and nobody would know the difference, but all anyone
would really be paying for, in this case, is the box.


Best regards,

Kurgan mailto:Kurgan@Fastmail.fm
Group: dqn-list Message: 987 From: Kurgan Date: 5/27/2003
Subject: Re[2]: [DQN-list] DragonQuest 2ed boxed set
Hello Jason,


JW> I can attest to a second edition boxed set, as I have it.

Ah, good. Did yours come with a softcover or hardcover book?



Best regards,

Kurgan mailto:Kurgan@Fastmail.fm
Group: dqn-list Message: 988 From: Stephen Clark Date: 5/27/2003
Subject: Re: Re[2]: [DQN-list] DragonQuest 2ed boxed set
Hi, there was indeed a 2nd ed. boxed set by SPI, and I'm the proud owner of
2 sets, one in mint condition that I've toyed with selling (along with a
mint Alusia map and mint copies of all the SPI published adventures), and
one playing set. There was also a hardbound 2nd ed. by SPI, and the Bantam
softcover 2nd ed that was slightly different from SPI's sets.

Steve


----- Original Message -----
From: "John Rauchert" <john.rauchert@sait.ab.ca>
To: <dqn-list@yahoogroups.com>
Sent: Tuesday, May 27, 2003 2:13 PM
Subject: RE: Re[2]: [DQN-list] DragonQuest 2ed boxed set


>
> Correct me if I'm wrong folks, but isn't the Boxed 2nd Edition rarer than
> the hardcover edition?
>
> JohnR
>
> -----Original Message-----
> From: Kurgan [mailto:Kurgan@fastmail.fm]
> Sent: Tuesday, May 27, 2003 12:06 PM
> To: John Rauchert
> Subject: Re[2]: [DQN-list] DragonQuest 2ed boxed set
>
> I emailed the seller. The rulebook included with that auction is
> the softcover version. Bummer. :)
>
>
Group: dqn-list Message: 989 From: John Rauchert Date: 5/27/2003
Subject: Re: Re[4]: [DQN-list] DragonQuest 2ed boxed set
RE: Re[4]: [DQN-list] DragonQuest 2ed boxed set

I think that you misunderstood my original message.  The second edition came out as both a hard cover book AND a boxed set which has soft covered booklets.

JohnR

-----Original Message-----
From: Kurgan [mailto:Kurgan@fastmail.fm]
Sent: Tuesday, May 27, 2003 12:51 PM
To: John Rauchert
Subject: Re[4]: [DQN-list] DragonQuest 2ed boxed set

Hello John,


JR> Correct me if I'm wrong folks, but isn't the Boxed 2nd Edition rarer than
JR> the hardcover edition?


    Beats me, but if it was supposed to have the hardcover, and that's
    been swapped out for a softcover, then it's an incomplete set anyway.
    I suppose someone could add it to the collection if they already had
    the hardcover, and nobody would know the difference, but all anyone
    would really be paying for, in this case, is the box.

Group: dqn-list Message: 990 From: Kurgan Date: 5/27/2003
Subject: Re[6]: [DQN-list] DragonQuest 2ed boxed set
Hello John,


JR> I think that you misunderstood my original message. The second edition came
JR> out as both a hard cover book AND a boxed set which has soft covered
JR> booklets.


Oh, ok. Your post made it look like the boxed set was supposed to
contain the hardcover. So when you say the boxed set contains
"booklets," do you mean separately like the first edition had?
The one on eBay shows a full, single book like we're accustomed
to (in addition to the extra items, of course).



Best regards,

Kurgan mailto:Kurgan@Fastmail.fm
Group: dqn-list Message: 991 From: John Rauchert Date: 5/27/2003
Subject: Re: Re[6]: [DQN-list] DragonQuest 2ed boxed set
RE: Re[6]: [DQN-list] DragonQuest 2ed boxed set

Maybe Stephen Clark can answer that question since I don't have one.


"     So when you say the boxed set contains
     "booklets," do you mean separately like the first edition had?
     The one on eBay shows a full, single book like we're accustomed
     to (in addition to the extra items, of course)."

JohnR

Group: dqn-list Message: 992 From: Stephen Clark Date: 5/27/2003
Subject: Re: Re[6]: [DQN-list] DragonQuest 2ed boxed set
No, SPI's second ed. boxed set includes a single softcover with the Camp of
Alla Akabar adventure built in, very similar to the later Bantam version.
It also includes a thicker bookcase box than the first edition, 2 dice, the
Blade of Allectus adventure, and a 2nd edition GM Screen.

Oh, and no tactical map sheet and set of 100 cardboard counters (those were
in the 1st ed. only).

It is actually called the "Second Edition Master Set"!

Steve


----- Original Message -----
From: "John Rauchert" <john.rauchert@sait.ab.ca>
To: <dqn-list@yahoogroups.com>
Sent: Tuesday, May 27, 2003 3:32 PM
Subject: RE: Re[6]: [DQN-list] DragonQuest 2ed boxed set


> Maybe Stephen Clark can answer that question since I don't have one.
>
>
> " So when you say the boxed set contains
> "booklets," do you mean separately like the first edition had?
> The one on eBay shows a full, single book like we're accustomed
> to (in addition to the extra items, of course)."
>
> JohnR
>
Group: dqn-list Message: 993 From: Bruce Probst Date: 5/28/2003
Subject: Re: DragonQuest 2ed boxed set
On Tue, 27 May 2003 11:41:21 -0500, Kurgan <Kurgan@fastmail.fm> wrote:

> Sounds like a mistake on their part. There *was* no boxed version
> of 2nd ed, only the two book versions.

There certainly was. It included a softcover of the 2nd ed. rules, the GM
screen, a copy of the "Blade of Allectus" adventure, and a pair of dice.

It may also have included a copy of the same "tactical map" that was
included in the 1st edition box set, but I'm not sure.

The softcover was not available for sale separately, as I recall; only the
hardcover. (This was before the Bantam edition was released.)

----------------------------------------------------------------
Bruce Probst bprobst@netspace.net.au ICQ 6563830
Canberra, Australia MSTie #72759 SCA #80160
"You can't handle the truth!"
ASL FAQ http://www.users.bigpond.net.au/mantis/ASLFAQ
Group: dqn-list Message: 994 From: dqn-list@yahoogroups.com Date: 5/28/2003
Subject: New poll for dqn-list
Enter your vote today! A new poll has been created for the
dqn-list group:

The Quickness Spell (S-12 Of E&E
College), give you +10 to initiative.
It must be apply to:


o Engage Initiative
o Non engage Initiative
o Both


To vote, please visit the following web page:

http://groups.yahoo.com/group/dqn-list/surveys?id=1099256

Note: Please do not reply to this message. Poll votes are
not collected via email. To vote, you must go to the Yahoo! Groups
web site listed above.

Thanks!
Group: dqn-list Message: 995 From: Jason Winter Date: 5/28/2003
Subject: Re[2]: [DQN-list] DragonQuest 2ed boxed set
It's softbound, and it's also 3-hole punched. 1 book, not 3 like the 1st
edition boxed set. Just verified it.

At 01:51 PM 5/27/2003, you wrote:
>Hello Jason,
>
>
>JW> I can attest to a second edition boxed set, as I have it.
>
> Ah, good. Did yours come with a softcover or hardcover book?
>
>
>
>Best regards,
>
> Kurgan mailto:Kurgan@Fastmail.fm
>
>
>Yahoo! Groups Sponsor
>
>
>Your use of Yahoo! Groups is subject to the
><http://docs.yahoo.com/info/terms/>Yahoo! Terms of Service.



Jason Winter
Alarian@direcway.com
http://www.darkrealms.com/~alarian/
Group: dqn-list Message: 996 From: D. Cameron King Date: 5/28/2003
Subject: Spell of Quickness poll
>The Quickness Spell (S-12 Of E&E
>College), give you +10 to initiative.
>It must be apply to:
>
>
> o Engage Initiative
> o Non engage Initiative
> o Both


This question surprises me. First of all, the spell doesn't
"give you +10 to initiative." It increases the target's
*Initiative Value* (note the capitalization) by 10.
Secondly, "non-engaged" Initiative is calculated for
an entire *side* of a tactical dispute, which should
be a clue that the Spell of Quickness has no effect
on (the non-enchanted combatants') Initiative.

"Initiative" and "Initiative Value" are two distinct
concepts. Initiative is not based on speed (being
a simple Perception + Military Scientist formula),
while Initiative Value factors in Agility (i.e., speed)
as well. Thus, a spell increasing one's speed (like
36S-12) would logically affect the latter, but not
the former--exactly as the text states.

_________________________________________________________________
MSN 8 with e-mail virus protection service: 2 months FREE*
http://join.msn.com/?page=features/virus
Group: dqn-list Message: 997 From: David Chappell Date: 5/28/2003
Subject: Re: Spell of Quickness poll
--- In dqn-list@yahoogroups.com, "D. Cameron King"
<monarchy2000@h...> wrote:
>
> >The Quickness Spell (S-12 Of E&E
> >College), give you +10 to initiative.
> >It must be apply to:
> >
> >
> > o Engage Initiative
> > o Non engage Initiative
> > o Both
>
>
> This question surprises me. First of all, the spell doesn't
> "give you +10 to initiative." It increases the target's
> *Initiative Value* (note the capitalization) by 10.
> Secondly, "non-engaged" Initiative is calculated for
> an entire *side* of a tactical dispute, which should
> be a clue that the Spell of Quickness has no effect
> on (the non-enchanted combatants') Initiative.
>
> "Initiative" and "Initiative Value" are two distinct
> concepts. Initiative is not based on speed (being
> a simple Perception + Military Scientist formula),
> while Initiative Value factors in Agility (i.e., speed)
> as well. Thus, a spell increasing one's speed (like
> 36S-12) would logically affect the latter, but not
> the former--exactly as the text states.

I agree. In all the years I've played DQ (started in '87), I've never
had this question come up before. There are a few vague spots in the
rules, but this isn't one of them, in my opinion.

> _________________________________________________________________
> MSN 8 with e-mail virus protection service: 2 months FREE*
> http://join.msn.com/?page=features/virus
Group: dqn-list Message: 998 From: gmartinez@medioambiente.gov.ar Date: 5/29/2003
Subject: Re: Spell of Quickness poll
Yes, my friends. I know it sound ridiculous.
 
But DQ hasn't got an interexchange with the outside world.
 
Here, there is few information I we're tryinf to learn both, english and DQ rules.
 
We keep in touch.
 
Gabriel.
 
-----Mensaje original-----
De: David Chappell [mailto:kaith_athanes@yahoo.com]
Enviado el: Jueves, 29 de Mayo de 2003 01:39 a.m.
Para: dqn-list@yahoogroups.com
Asunto: [DQN-list] Re: Spell of Quickness poll

--- In dqn-list@yahoogroups.com, "D. Cameron King"
<monarchy2000@h...> wrote:
>
> >The Quickness Spell (S-12 Of E&E
> >College), give you +10 to initiative.
> >It must be apply
to:
> >
> >
> >   o Engage
Initiative
> >   o Non engage Initiative
> >   o Both
>
>
> This question surprises
me.  First of all, the spell doesn't
> "give you +10 to
initiative."  It increases the target's
> *Initiative Value* (note
the capitalization) by 10.
> Secondly, "non-engaged" Initiative is
calculated for
> an entire *side* of a tactical dispute, which
should
> be a clue that the Spell of Quickness has no effect
> on
(the non-enchanted combatants') Initiative.
>
> "Initiative" and
"Initiative Value" are two distinct
> concepts.  Initiative is not
based on speed (being
> a simple Perception + Military Scientist
formula),
> while Initiative Value factors in Agility (i.e.,
speed)
> as well.  Thus, a spell increasing one's speed (like
>
36S-12) would logically affect the latter, but not
> the former--exactly
as the text states.

I agree. In all the years I've played DQ (started in '87), I've never
had this question come up before. There are a few vague spots in the
rules, but this isn't one of them, in my opinion.

>
_________________________________________________________________
> MSN 8
with e-mail virus protection service: 2 months FREE* 
>
href="http://join.msn.com/?page=features/virus">http://join.msn.com/?page=features/virus



Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
Group: dqn-list Message: 999 From: David Chappell Date: 6/1/2003
Subject: Sources of Greater Summoning
As has been mentioned here before, the college of Greater Summoning
was based upon the Lesser Key of Solomon. It is interesting to
compare the two and note just how closely the game follows the LKoS.
The key is available online at:

http://www.sacred-texts.com/grim/index.htm
Group: dqn-list Message: 1000 From: J. K. Hoffman Date: 6/1/2003
Subject: Re: Sources of Greater Summoning
David Chappell wrote:
> As has been mentioned here before, the college of Greater Summoning
> was based upon the Lesser Key of Solomon. It is interesting to
> compare the two and note just how closely the game follows the LKoS.
> The key is available online at:
>
> http://www.sacred-texts.com/grim/index.htm
>

It's funny, I was just going through some of the books in my personal
library the other day and found one that was just right for background
material for the College of Greater Summoning: Forbidden Rites: A
Necromancer's Manual of the Fifteenth Century (Magic in History)
(Amazon link here:
http://www.amazon.com/exec/obidos/ASIN/0271017511/fantasistnet )

It's an actual reproduction, and translation, of a Medieval magician's
spell book. It has the original Latin, the translation into English,
*AND* the actual scanned pages. It has all the diagrams that would have
been used, the symbols, etc. It's a very cool book, from a historical
perspective. BTW, the link at Amazon lets you look in the book itself,
but it only show pages from the English section of the book.

Just thought I'd throw my 2¢ in on the topic.
Cheers!
Jim
--
"It's better to light one candle
than to curse the darkness."
-Chinese Proverb and The Motto of the Christophers
http://www.christophers.org
Group: dqn-list Message: 1001 From: Greg Walters Date: 6/2/2003
Subject: A place on the web to post DQ campaign groups...
I happened to run across this site:

http://www.geocities.com/TimesSquare/Portal/7471/DQ/dqperson.html

What other places are there that may be useful in locating a DQ
campaign? One that I know of is:

http://www.accessdenied.net/

Although that site is a listing of players, and not so much of
campaigns.

- Greg W.
Group: dqn-list Message: 1002 From: Rodger Thorm Date: 6/3/2003
Subject: Re: A place on the web to post DQ campaign groups...
There's the DQPA Players Wanted page:

http://www.dragonquest.org/playerswanted.html

--- Greg Walters <Greg_G_Walters@email.com> wrote:
> I happened to run across this site:
>
>
http://www.geocities.com/TimesSquare/Portal/7471/DQ/dqperson.html
>
> What other places are there that may be useful in
> locating a DQ
> campaign? One that I know of is:
>
> http://www.accessdenied.net/
>
> Although that site is a listing of players, and not
> so much of
> campaigns.
>
> - Greg W.
>
>


__________________________________
Do you Yahoo!?
Yahoo! Calendar - Free online calendar with sync to Outlook(TM).
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Group: dqn-list Message: 1003 From: John Rauchert Date: 6/3/2003
Subject: Re: A place on the web to post DQ campaign groups...
RE: [DQN-list] A place on the web to post DQ campaign groups...

As a result of this message I was thinking yesterday of creating an automated method of submitting/updating campaign postings.

I will start work on it immediately. In the interim, you can email me directly with any groups you want to add.

John Raucher, President DQPA

-----Original Message-----
From: Rodger Thorm [mailto:rodger_thorm@yahoo.com]
Sent: Tuesday, June 03, 2003 9:01 AM
To: dqn-list@yahoogroups.com
Subject: Re: [DQN-list] A place on the web to post DQ campaign groups...

There's the DQPA Players Wanted page:

http://www.dragonquest.org/playerswanted.html

--- Greg Walters <Greg_G_Walters@email.com> wrote:
> I happened to run across this site:
>
>
http://www.geocities.com/TimesSquare/Portal/7471/DQ/dqperson.html
>
> What other places are there that may be useful in
> locating a DQ
> campaign?  One that I know of is:
>
>    http://www.accessdenied.net/
>
> Although that site is a listing of players, and not
> so much of
> campaigns.
>
>  - Greg W.
>
>


__________________________________
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Yahoo! Calendar - Free online calendar with sync to Outlook(TM).
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Group: dqn-list Message: 1004 From: John Rauchert Date: 6/3/2003
Subject: Re: A place on the web to post DQ campaign groups...
RE: [DQN-list] A place on the web to post DQ campaign groups...

I should have added "or contact Eric at  eric@iosphere.net

 

-----Original Message-----
From: John Rauchert [mailto:john.rauchert@sait.ab.ca]
Sent:
Tuesday, June 03, 2003 9:10 AM
To: 'dqn-list@yahoogroups.com'
Subject: RE: [DQN-list] A place on the web to post DQ campaign groups...

 

As a result of this message I was thinking yesterday of creating an automated method of submitting/updating campaign postings.

I will start work on it immediately. In the interim, you can email me directly with any groups you want to add.

 

Group: dqn-list Message: 1005 From: jcorey30 Date: 6/26/2003
Subject: 1st Edition
I may have already posted this.... Does anyone actually play (run a
campaign) with the 1st edition DQ rules? Just curious.
Group: dqn-list Message: 1006 From: Copley, Ron Date: 6/26/2003
Subject: Re: 1st Edition
Message
Never, although I've read through them and ran the odd one-off game or three.
 
Cheers,
Ron
-----Original Message-----
From: jcorey30 [mailto:john@dragonquestadventures.com]
Sent: Thursday, June 26, 2003 1:28 PM
To: dqn-list@yahoogroups.com
Subject: [DQN-list] 1st Edition

I may have already posted this.... Does anyone actually play (run a
campaign) with the 1st edition DQ rules?  Just curious.